Lumière, French for light, was the starting point for this festival. As light illuminates the darkness it also brings the moving image to life. Over 10 days in 2022, 40 luminous moving-image artworks, experiences and events were created by 25 extraordinary artists living and working in, or with connections to the Blue Mountains. Contemporary artworks were shown in unusual and unexpected places such as the salons and grounds of historic Mount Victoria Manor - home to Hotel Etico, Australia’s first social enterprise hotel, where young adults with intellectual disabilities develop hospitality skills and knowledge, establish life-skills and gain independence. Mount Vic Flicks vintage cinema, Rhomboid Studio & Performance Space, shops and laneways hosted works enabling visitors to diiscover familiar and hidden local, personal and collective stories via lyrical interpretations of light and liminality.
Lumière traced the multifaceted trajectories of the moving image over time and space, as audiences journeyed from cinema’s earliest beginnings when the Lumière brothers and Eadweard Muybridge brought their radical innovations to the world, via the famous, first-ever ‘science-fiction’ silent film, Le Voyage Dans La Lune (A Trip To The Moon) by Georges Mèliérs, to guest artist, Roger Foley-Fogg’s legendary psychedelic lightshows from the 1960s, culminating in a series of commissioned digital artworks employing experimental new-media processes such as Peachey & Mosig’s 3D projection-mapping, and Kenneth Lambert’s zero-aperture re-telling of the star-gate sequence from 2001: A Space Odyssey.
My film here/there was screened during Lumière at Mount Vic Flicks vintage cinema, in Mt Victoria Manor, and during the digital online program of Lumière: Festival of the Moving Image, 2022. The dialogue between the two films, made in both the Blue Mountains, Australia, and the Isle of Skye, Scotland, merges and blurs realities, depicting the liminal experience of living between one place physically, and another in mind and heart, with the motif of mountains binding the films’ visual narratives. The pull, and yearning for a place and the people in it, when located in another, is profound. The spoken word element is a reading of a (fictional) British Shipping Forecast. Folk tune in late at night to hear the mellifluous tones of the broadcaster softly reading the forecast. It acts as a reassuring anchor, or lullaby, conjuring romantic images of life at sea on the wild coastlines of the Inner and Outer Hebrides, while listeners rest safe and dry in their beds, or by a warm fireplace - experiencing two opposing realities at once. Often describing elemental, tempestuous, potentially life-threatening weather outside, it is also a fitting metaphor for the experience of being in a protected, nourishing place physically, while searching for a way to ride out the internal storms of aching for loved ones, navigating uncertainty and coping with enforced distance that tears at the soul.
Over the course of 15 years, I moved in and out of these states of overlapping realities - living in two places at once. I was simultaneously present in one place, while in another in my head and heart. This duality was both intensely rich and nourishing, living two lives, while also creating a heightened sense of angst, longing, uncertainty and limbo.
The films establish a third, merged reality that can be observed from a safe distance. I made the work to bring this experience outside of myself, transforming it into external matter, giving respite to my mind and heart, whilst also enabling others to experience and relate to it. Making my internal states into separate, tangible external entities was an attempt to unravel and understand the tangled complexities of this existence, and navigate more freely between the dichotomous states - two hemispheres, two continents, two states of being, two full lives of families, friends and places. The mingling of images and sound, alternately fusing or pulling in opposite directions, embodies the tensions felt in living simultaneously in multiple worlds.